M:tG card similarity search
3R · Enchantment
If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Name | Mana | Type | Text |
---|---|---|---|
Searing Wind | 8R | Instant | Searing Wind deals 10 damage to any target. |
Shock | R | Instant | Shock deals 2 damage to any target. |
Tarfire | R | Tribal Instant — Goblin | Tarfire deals 2 damage to any target. |
Unfriendly Fire | 4R | Instant | Unfriendly Fire deals 4 damage to any target. |
Unyaro Bee Sting | 3G | Sorcery | Unyaro Bee Sting deals 2 damage to any target. |
Embereth Blaze | 1R | Instant — Adventure | Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.) |
Volcanic Hammer | 1R | Sorcery | Volcanic Hammer deals 3 damage to any target. |
Burn | 1R | Instant | Burn deals 2 damage to any target. Fuse (You may cast one or both halves of this card from your hand.) |
Infernal Darkness | 2BB | Enchantment | Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces {B} instead of any other type. |
Thunderous Wrath | 4RR | Instant | Thunderous Wrath deals 5 damage to any target. Miracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) |