M:tG card similarity search
BGU · Enchantment
At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Flamewave Invoker | 2R | Creature — Goblin Mutant | {7}{R}: Flamewave Invoker deals 5 damage to target player or planeswalker. 2/2 |
| Rug of Smothering | 3 | Artifact Creature — Construct | Flying Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn. 1/3 |
| Mob Rule | 4RR | Sorcery | Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn. |
| Glass Casket | 1W | Artifact | When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. |
| Marble Titan | 3W | Creature — Giant | Creatures with power 3 or greater don't untap during their controllers' untap steps. 3/3 |
| Ancestral Anger | R | Sorcery | Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card. |
| Viconia, Disciple of Blood | 1BB | Legendary Creature — Elf Cleric | When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When this creature enters the battlefield, each opponent loses 2 life and you gain 2 life." {1}: Exile target card from a graveyard. 3/4 |
| Poisonbelly Ogre | 4B | Creature — Ogre Warrior | Whenever another creature enters the battlefield, its controller loses 1 life. 3/3 |
| Steel Leaf Champion | GGG | Creature — Elf Knight | Steel Leaf Champion can't be blocked by creatures with power 2 or less. 5/4 |
| Slick Sequence | UR | Instant | Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card. |