M:tG card similarity search
2 · Artifact
Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
Name | Mana | Type | Text |
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Paperfin Rascal | 2U | Creature — Merfolk Rogue | When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 2/2 |
Twilight Drover | 2W | Creature — Spirit | Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover. {2}{W}, Remove a +1/+1 counter from Twilight Drover: Create two 1/1 white Spirit creature tokens with flying. 1/1 |
Lat-Nam Adept | 3U | Creature — Human Wizard | Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept. 3/3 |
Mindbender Spores | 2G | Creature — Fungus Wall | Defender (This creature can't attack.) Flying Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature." 0/1 |
Sultai Ascendancy | BGU | Enchantment | At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Think Tank | 2U | Enchantment | At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
Ill-Gotten Inheritance | 3B | Enchantment | At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life. {5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life. |
Nightshade Harvester | 3B | Creature — Elf Shaman | Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester. 2/2 |
Bloodtracker | 3B | Creature — Vampire Wizard | Flying {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it. 2/2 |
Myojin of Night's Reach | 5BBB | Legendary Creature — Spirit | Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Night's Reach has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand. 5/2 |