Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sunbond

3W · Enchantment — Aura

Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."

Similar cards

Color identity:
NameManaTypeText
Hardy Outlander 1GLegendary Enchantment — Background Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."
Fireshrieker 3Artifact — Equipment Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Become the Pilot 3UUEnchantment — Aura Enchant noncommander creature You control enchanted creature. Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.
Quilled Sliver 1WCreature — Sliver All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature." 1/1
Oaken Brawler 3WCreature — Treefolk Warrior When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 2/4
Vineshaper Mystic 2GCreature — Merfolk Shaman When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control. 1/3
Blessing WWEnchantment — Aura Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn.
Firebreathing REnchantment — Aura Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn.
Pincer Spider 2GCreature — Spider Kicker {3} (You may pay an additional {3} as you cast this spell.) Reach (This creature can block creatures with flying.) If Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it. 2/3
Chaotic Goo 2RRCreature — Ooze Chaotic Goo enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. 0/0
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