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17 May 2024: Card library updated.

Sunbringer's Touch

2GG · Sorcery

Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

Similar cards

Color identity:
NameManaTypeText
Wild Hunger 2GInstant Target creature gets +3/+1 and gains trample until end of turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sigardian Zealot 4GCreature — Human Cleric At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power. 3/3
Cover of Winter 2WSnow Enchantment Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.) If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter. {S}: Put an age counter on Cover of Winter.
Distemper of the Blood 1RSorcery Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Awaken the Bear 2GInstant Target creature gets +3/+3 and gains trample until end of turn.
Brute Strength 1RInstant Target creature gets +3/+1 and gains trample until end of turn.
Colossus RGInstant Target creature gets +4/+2 and gains trample until end of turn.
Colossal Might RGInstant Target creature gets +4/+2 and gains trample until end of turn.
Confidence from Strength 2GSorcery Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Crash the Ramparts 2GInstant Target creature gets +3/+3 and gains trample until end of turn.
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