M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Sluggishness | 1R | Enchantment — Aura | Enchant creature Enchanted creature can't block. When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand. |
Trial of Zeal | 2R | Enchantment | When Trial of Zeal enters the battlefield, it deals 3 damage to any target. When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand. |
Runic Repetition | 2U | Sorcery | Return target exiled card with flashback you own to your hand. |
Viashino Sandsprinter | 1RR | Creature — Viashino Warrior | Trample, haste At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. (Return it only if it's on the battlefield.) Cycling {R} ({R}, Discard this card: Draw a card.) 4/1 |
Kiora's Dismissal | U | Instant | Strive — This spell costs {U} more to cast for each target beyond the first. Return any number of target enchantments to their owners' hands. |
Stockpiling Celebrant | 2W | Creature — Dwarf Knight | When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2. 3/2 |
Hurkyl's Final Meditation | 4UUU | Instant | As long as it's not your turn, this spell costs {3} more to cast. Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |
Sedraxis Alchemist | 2B | Creature — Zombie Wizard | When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. 2/2 |
Garenbrig Growth | G | Sorcery — Adventure | Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.) |
Nightscape Battlemage | 2B | Creature — Zombie Wizard | Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land. 2/2 |