Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sundering Growth

G/WG/W · Instant

Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)

Similar cards

Color identity:
NameManaTypeText
Scrap Welder 2RCreature — Goblin Artificer {T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn. 3/3
Green Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward.
Aryel, Knight of Windgrace 2WBLegendary Creature — Human Knight Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. 4/4
Thoughtcast 4USorcery Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Draw two cards.
Grabby Giant 3RCreature — Giant Reach {2}{R}, Sacrifice an artifact or land: Draw a card. 4/3
Kuldotha Forgemaster 5Artifact Creature — Construct {T}, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle. 3/5
Dramatic Accusation 2UEnchantment — Aura Enchant creature When Dramatic Accusation enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. {U}{U}: Shuffle enchanted creature into its owner's library.
Balduvian Shaman UCreature — Human Cleric Shaman {T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) 1/1
Primal Cocoon GEnchantment — Aura Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
Ceremonial Guard 2RCreature — Human Soldier When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4
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