M:tG card similarity search
G/WG/W · Instant
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Name | Mana | Type | Text |
---|---|---|---|
Frenzied Rage | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) |
Giant Spectacle | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has menace. |
Madcap Skills | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+0 and has menace. |
Untamed Hunger | 2B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) |
Soul Transfer | 1BB | Sorcery | Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both. • Exile target creature or planeswalker. • Return target creature or planeswalker card from your graveyard to your hand. |
Tablet of Epityr | 1 | Artifact | Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life. |
Cocoon | G | Enchantment — Aura | Enchant creature you control When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon. Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it. At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. |
Tightening Coils | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets -6/-0 and loses flying. |
Strands of Undeath | 3B | Enchantment — Aura | Enchant creature When Strands of Undeath enters the battlefield, target player discards two cards. {B}: Regenerate enchanted creature. |
Furnace Layer | Plane — New Phyrexia | When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life. Whenever chaos ensues, you may destroy target nonland permanent. |