Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sunfall

3WW · Sorcery

Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Similar cards

Color identity:
NameManaTypeText
Thromok the Insatiable 3RGLegendary Creature — Hellion Devour X, where X is the number of creatures devoured this way (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures.) 0/0
Astarion's Thirst 3BInstant Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.
Rats' Feast XBSorcery Exile X target cards from a single graveyard.
Creeping Inn Artifact Creature — Horror Construct Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn. {4}: Creeping Inn phases out. 3/7
Bound 3BGInstant Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.
Chain Reaction 2RRSorcery Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Glistening Dawn 2GGSorcery Incubate X twice, where X is the number of lands you control. (To incubate X, create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Nightmare Incursion 5BSorcery Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.
Gates Ablaze 2RSorcery Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
Now You See Me . . . WInstant Exile target creature you control, then return it to the battlefield under its owner's control with X +1/+1 counters on it, where X is the number of mirrors on walls you can see from your seat.
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