Card Codex

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17 May 2024: Card library updated.

Sunfire Balm

2W · Instant

Prevent the next 4 damage that would be dealt to any target this turn. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.

Similar cards

Color identity:
NameManaTypeText
Circle of Protection: Shadow 1WEnchantment {1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
Sphere of Truth 3WEnchantment If a white source would deal damage to you, prevent 2 of that damage.
Goblin Furrier 1RCreature — Goblin Warrior Prevent all damage that Goblin Furrier would deal to snow creatures. 2/2
Reciprocate WInstant Exile target creature that dealt damage to you this turn.
Stomp 1RInstant — Adventure Damage can't be prevented this turn. Stomp deals 2 damage to any target.
Sphere of Duty 3WEnchantment If a green source would deal damage to you, prevent 2 of that damage.
Prahv, Spires of Order Land {T}: Add {C}. {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn.
Bone Mask 4Artifact {2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
Auriok Replica 3Artifact Creature — Cleric {W}, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn. 2/2
The Girl in the Fireplace 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this creature." II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.) III — Whenever a creature you control deals combat damage to a player this turn, time travel.
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