Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sungold Sentinel

1W · Creature — Human Soldier

Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. 3/2

Similar cards

Color identity:
NameManaTypeText
Peace Talks 1WSorcery This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
Eye of Ojer Taq 3Artifact {T}: Add one mana of any color. Craft with two that share a card type {6} ({6}, Exile this artifact, Exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Elven Riders 3GGCreature — Elf Elven Riders can't be blocked except by Walls and/or creatures with flying. 3/3
Amrou Seekers 2WCreature — Kithkin Rebel Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. 2/2
Pristine Skywise 4WUCreature — Dragon Flying Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn. 6/4
Mythos of Vadrok 2RRSorcery Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.
Opportunistic Dragon 2RRCreature — Dragon Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. 4/3
Rimrock Knight 1RCreature — Dwarf Knight Rimrock Knight can't block. 3/1
Goblin Heelcutter 3RCreature — Goblin Berserker Whenever Goblin Heelcutter attacks, target creature can't block this turn. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 3/2
Dread Charge 3BSorcery Black creatures you control can't be blocked this turn except by black creatures.
Page 69