Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sunhome, Fortress of the Legion

· Land

{T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Storm Strike RInstant Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
Necrobite 2BInstant Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Ivy Dancer 2GCreature — Dryad Shaman {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/2
Mage's Guile 1UInstant Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.)
Warlord's Fury RSorcery Creatures you control gain first strike until end of turn. Draw a card.
Gearshift Ace 1WCreature — Dwarf Pilot First strike Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn. 2/1
Stillmoon Cavalier 1W/BW/BCreature — Zombie Knight Protection from white and from black {W/B}: Stillmoon Cavalier gains flying until end of turn. {W/B}: Stillmoon Cavalier gains first strike until end of turn. {W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn. 2/1
Lunar Frenzy XRInstant Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
Patrol Hound 1WCreature — Dog Discard a card: Patrol Hound gains first strike until end of turn. 2/2
Battle-Rage Blessing 1BInstant Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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