M:tG card similarity search
· Land
{T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Book of Mazarbul | 2R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II — Amass Orcs 2. III — Creatures you control get +1/+0 and gain menace until end of turn. |
Kytheon's Tactics | 1WW | Sorcery | Creatures you control get +2/+1 until end of turn. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.) |
Iron Will | W | Instant | Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
Aegis of the Heavens | 1W | Instant | Target creature gets +1/+7 until end of turn. |
Antagonize | 1R | Instant | Target creature gets +4/+3 until end of turn. |
Brute Force | R | Instant | Target creature gets +3/+3 until end of turn. |
Bull Rush | R | Instant | Target creature gets +2/+0 until end of turn. |
Captive Flame | 2R | Enchantment | {R}: Target creature gets +1/+0 until end of turn. |
Dark Remedy | 1B | Instant | Target creature gets +1/+3 until end of turn. |
Feral Roar | 1G | Sorcery | Target creature gets +4/+4 until end of turn. |