Card Codex

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17 May 2024: Card library updated.

Sunhome Guildmage

RW · Creature — Human Wizard

{1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste. 2/2

Similar cards

Color identity:
NameManaTypeText
In the Web of War 3RREnchantment Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.
Sunblade Elf GCreature — Elf Warrior Sunblade Elf gets +1/+1 as long as you control a Plains. {4}{W}: Creatures you control get +1/+1 until end of turn. 1/1
Ophiomancer 2BCreature — Human Shaman At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch. 2/2
Deep Forest Hermit 3GGCreature — Elf Druid Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. Squirrels you control get +1/+1. 1/1
Wei Scout 1BCreature — Human Soldier Scout Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 1/1
Sporecrown Thallid 1GCreature — Fungus Each other creature you control that's a Fungus or Saproling gets +1/+1. 2/2
Thalia's Geistcaller 2WCreature — Human Cleric Lifelink Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Thalia's Geistcaller gains indestructible until end of turn. 3/1
Lu Bu, Master-at-Arms 5RLegendary Creature — Human Soldier Warrior Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.) 4/3
Prosperous Partnership 1RWEnchantment When Prosperous Partnership enters the battlefield, create two 1/1 green and white Citizen creature tokens. Tap three untapped creatures you control: Create a Treasure token.
Syr Alin, the Lion's Claw 3WWLegendary Creature — Human Knight First strike Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. 4/4
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