Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sunpetal Grove

· Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Similar cards

Color identity:
NameManaTypeText
T.A.P.P.E.R. WArtifact Creature — Clown Robot {T}, Tap an untapped creature you control that has a hat: Tap target creature. 1/2
Topplegeist WCreature — Spirit Flying When Topplegeist enters the battlefield, tap target creature an opponent controls. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. 1/1
Captivating Unicorn 4WCreature — Unicorn Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. 4/4
Raffine's Informant 1WCreature — Human Wizard When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 2/1
Merfolk Tunnel-Guide GUCreature — Merfolk Wizard When Merfolk Tunnel-Guide enters the battlefield, you get a three-time boon with "Whenever one or more Merfolk enter the battlefield under your control, target Merfolk creature you control explores." 2/2
Priest of Titania 1GCreature — Elf Druid {T}: Add {G} for each Elf on the battlefield. 1/1
Clockwork Drawbridge WArtifact Creature — Wall Defender {2}{W}, {T}: Tap target creature. 0/3
Dazzling Ramparts 4WCreature — Wall Defender {1}{W}, {T}: Tap target creature. 0/7
Gnarled Professor 2GGCreature — Treefolk Druid Trample When Gnarled Professor enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 5/4
Sage's Row Savant 1UCreature — Vedalken Wizard When Sage's Row Savant enters the battlefield, scry 2. 2/1
Page 108