Card Codex

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17 May 2024: Card library updated.

Sunscape Battlemage

2W · Creature — Human Wizard

Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. 2/2

Similar cards

Color identity:
NameManaTypeText
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Caller of Gales UCreature — Merfolk Wizard {1}{U}, {T}: Target creature gains flying until end of turn. 1/1
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Foreboding Steamboat 3BBArtifact — Vehicle When Foreboding Steamboat enters the battlefield, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until Foreboding Steamboat leaves the battlefield. Whenever Foreboding Steamboat attacks, put a card exiled with it into its owner's graveyard. If you do, investigate. Crew 2 5/7
Sanity Gnawers 1BRCreature — Rat When Sanity Gnawers enters the battlefield, target player discards a card at random. 1/1
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Eddytrail Hawk 1WCreature — Bird Flying When Eddytrail Hawk enters the battlefield, you get {E}{E} (two energy counters). Whenever Eddytrail Hawk attacks, you may pay {E}. If you do, another target attacking creature gains flying until end of turn. 1/2
Wildwood Escort 4GCreature — Elf Warrior When Wildwood Escort enters the battlefield, return target creature or battle card from your graveyard to your hand. If Wildwood Escort would die, exile it instead. 3/3
Sand Strangler 3RCreature — Beast When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature. 3/3
Enlightened Maniac 3UCreature — Human When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token. 0/2
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