Card Codex

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17 May 2024: Card library updated.

Sunscape Battlemage

2W · Creature — Human Wizard

Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. 2/2

Similar cards

Color identity:
NameManaTypeText
Silundi Isle Land Silundi Isle enters the battlefield tapped. {T}: Add {U}.
Simic Guildgate Land — Gate Simic Guildgate enters the battlefield tapped. {T}: Add {G} or {U}.
Sky Diamond 2Artifact Sky Diamond enters the battlefield tapped. {T}: Add {U}.
Skyclave Basilica Land Skyclave Basilica enters the battlefield tapped. {T}: Add {W}.
Song-Mad Ruins Land Song-Mad Ruins enters the battlefield tapped. {T}: Add {R}.
Spikefield Cave Land Spikefield Cave enters the battlefield tapped. {T}: Add {R}.
Stone Quarry Land Stone Quarry enters the battlefield tapped. {T}: Add {R} or {W}.
Submerged Boneyard Land Submerged Boneyard enters the battlefield tapped. {T}: Add {U} or {B}.
Tangled Vale Land Tangled Vale enters the battlefield tapped. {T}: Add {G}.
Timber Gorge Land Timber Gorge enters the battlefield tapped. {T}: Add {R} or {G}.
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