Card Codex

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17 May 2024: Card library updated.

Sunseed Nurturer

2W · Creature — Human Druid Wizard

At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {C}. 1/1

Similar cards

Color identity:
NameManaTypeText
Whisperer of the Wilds 1GCreature — Human Shaman {T}: Add {G}. Ferocious — {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater. 0/2
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Shamanic Revelation 3GGSorcery Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Alert Heedbonder 1G/WG/WCreature — Human Scout Vigilance At the beginning of your end step, you gain 1 life for each creature you control with vigilance. 2/4
Hotshot Mechanic WArtifact Creature — Fox Pilot Hotshot Mechanic crews Vehicles as though its power were 2 greater. 2/1
Beacon Behemoth 3GGCreature — Beast {1}: Target creature with power 5 or greater gains vigilance until end of turn. 5/3
Circle of Elders 2GGCreature — Human Shaman Vigilance Formidable — {T}: Add {C}{C}{C}. Activate only if creatures you control have total power 8 or greater. 2/4
Vagrant Plowbeasts 5GWCreature — Beast {1}: Regenerate target creature with power 5 or greater. 6/6
Well of Life 4Artifact At the beginning of your end step, if you control no untapped lands, you gain 2 life.
Mycoid Shepherd 1GGWCreature — Fungus Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life. 5/4
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