M:tG card similarity search
3W · Creature — Human Soldier
When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Rakka Mar | 2RR | Legendary Creature — Human Shaman | Haste {R}, {T}: Create a 3/1 red Elemental creature token with haste. 2/2 |
Boros Swiftblade | RW | Creature — Human Soldier | Double strike 1/2 |
Fencing Ace | 1W | Creature — Human Soldier | Double strike 1/1 |
Iroas's Champion | 1RW | Creature — Human Soldier | Double strike (This creature deals both first-strike and regular combat damage.) 2/2 |
Fleetfoot Panther | 1GW | Creature — Cat | Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. 3/4 |
Aether Herder | 3G | Creature — Elf Artificer Druid | When Aether Herder enters the battlefield, you get {E}{E} (two energy counters). Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. 3/3 |
Jetpack Death Seltzer | Stickers | {TK}{TK} — Trample {TK}{TK}{TK} — {3}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) {TK}{TK}{TK} — 2/7 {TK}{TK}{TK}{TK} — 6/5 | |
Benalish Cavalry | 1W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2 |
Twilight Shepherd | 3WWW | Creature — Angel | Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 5/5 |
Goblin Wizardry | 3R | Instant | Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.) |