Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Suntail Hawk

W · Creature — Bird

Flying 1/1

Similar cards

Color identity:
NameManaTypeText
Nimble Larcenist WUBCreature — Bird Rogue Flying When Nimble Larcenist enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card. 2/1
Green Dragon 4GGCreature — Dragon Flying Poison Breath — When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it. 4/4
Deathless Ancient 4BBCreature — Vampire Knight Flying Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand. 4/4
Aven Mindcensor 2WCreature — Bird Wizard Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead. 2/1
Angelic Harold 1WULegendary Creature — Angel Performer Flying When Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own. Each creature you control with three or more words in its name gets +1/+1. 2/2
Tainted Observer 1GUCreature — Phyrexian Bird Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever another creature enters the battlefield under your control, you may pay {2}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/3
Tidespout Tyrant 5UUUCreature — Djinn Flying Whenever you cast a spell, return target permanent to its owner's hand. 5/5
Angelic Rocket 8Host Artifact Creature — Angel Flying When this creature enters the battlefield, you may destroy target nonland permanent. 4/4
Watchful Blisterzoa 4UUCreature — Phyrexian Jellyfish Flying Watchful Blisterzoa enters the battlefield with an oil counter on it. When Watchful Blisterzoa dies, draw cards equal to the number of oil counters on it. 4/4
Seascape Aerialist 4UCreature — Merfolk Wizard Ally Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn. 2/3
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