M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Ramos, Dragon Engine | 6 | Legendary Artifact Creature — Dragon | Flying Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn. 4/4 |
Pulsating Illusion | 4U | Creature — Illusion | Flying Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate only once each turn. 0/1 |
Talrand, Sky Summoner | 2UU | Legendary Creature — Merfolk Wizard | Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying. 2/2 |
Mystic Zealot | 3W | Creature — Human Nomad Mystic | Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying. 2/4 |
Sky-Blessed Samurai | 6W | Enchantment Creature — Human Samurai | This spell costs {1} less to cast for each enchantment you control. Flying 4/4 |
Mordant Dragon | 3RRR | Creature — Dragon | Flying {1}{R}: Mordant Dragon gets +1/+0 until end of turn. Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls. 5/5 |
Angel of Jubilation | 1WWW | Creature — Angel | Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities. 3/3 |
Baneslayer Aspirant | 1W | Creature — Human Soldier | Baneslayer Aspirant gets +3/+3 and has flying, first strike, and lifelink as long as you have one or more emblems. 2/2 |
Robber Fly | 2R | Creature — Insect | Flying Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards. 1/1 |
Shimmer Dragon | 4UU | Creature — Dragon | Flying As long as you control four or more artifacts, Shimmer Dragon has hexproof. Tap two untapped artifacts you control: Draw a card. 5/6 |