M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Multiform Wonder | 5 | Artifact Creature — Construct | When Multiform Wonder enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn. Pay {E}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn. 3/3 |
Doomed Traveler | W | Creature — Human Soldier | When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying. 1/1 |
Sword of Dungeons & Dragons | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip {2} |
Resolute Archangel | 5WW | Creature — Angel | Flying When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total. 4/4 |
Shimmerwing Chimera | 3U | Enchantment Creature — Chimera | Flying At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand. 3/2 |
Rimescale Dragon | 5RR | Snow Creature — Dragon | Flying {2}{S}: Tap target creature and put an ice counter on it. ({S} can be paid with one mana from a snow source.) Creatures with ice counters on them don't untap during their controllers' untap steps. 5/5 |
Serum Sovereign | 4U | Creature — Phyrexian Sphinx | Flying Whenever you cast a noncreature spell, put an oil counter on Serum Sovereign. {U}, Remove an oil counter from Serum Sovereign: Draw a card, then scry 2. 4/4 |
Angel of Serenity | 4WWW | Creature — Angel | Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. 5/6 |
Apocalypse Demon | 4BB | Creature — Demon | Flying Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard. At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature. */* |
Sigarda, Heron's Grace | 3GW | Legendary Creature — Angel | Flying You and Humans you control have hexproof. {2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token. 4/5 |