Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Suntail Hawk

W · Creature — Bird

Flying 1/1

Similar cards

Color identity:
NameManaTypeText
Nira, Hellkite Duelist WUBRGLegendary Creature — Dragon Flash Flying, trample, haste When Nira, Hellkite Duelist enters the battlefield, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5. 6/6
Tolarian Sentinel 3UCreature — Human Spellshaper Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. 1/3
Empyrial Archangel 4GWWUCreature — Angel Flying Shroud (This creature can't be the target of spells or abilities.) All damage that would be dealt to you is dealt to Empyrial Archangel instead. 5/8
Acridian 1GCreature — Insect Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/4
Transcendent Envoy 1WEnchantment Creature — Griffin Flying Aura spells you cast cost {1} less to cast. 1/2
Chisei, Heart of Oceans 2UULegendary Creature — Spirit Flying At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control. 4/4
The Book of Exalted Deeds WWWLegendary Artifact At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.
Frolicking Familiar 2UCreature — Otter Wizard Flying Whenever you cast an instant or sorcery spell, Frolicking Familiar gets +1/+1 until end of turn. 2/2
Fettergeist 2UCreature — Spirit Flying At the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control. 3/4
Akul the Unrepentant BBRRLegendary Creature — Scorpion Dragon Rogue Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. 5/5
Page 269