Card Codex

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17 May 2024: Card library updated.

Suntouched Myr

3 · Artifact Creature — Myr

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) 0/0

Similar cards

Color identity:
NameManaTypeText
Flooded Grove Land {T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.
Graven Cairns Land {T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.
Mystic Gate Land {T}: Add {C}. {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.
Rugged Prairie Land {T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.
Sunken Ruins Land {T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.
Twilight Mire Land {T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
Wooded Bastion Land {T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.
Workhorse 6Artifact Creature — Horse Workhorse enters the battlefield with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add {C}. 0/0
Metal Fatigue 2WInstant Tap all artifacts.
Nexus of Becoming 6Artifact At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types.
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