Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Super Secret Tech

3 · Artifact

Premium spells cost {1} less to cast. Premium creatures get +1/+1.

Similar cards

Color identity:
NameManaTypeText
Phalanx Tactics 1WInstant Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
Horribly Awry 1UInstant Devoid (This card has no color.) Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Priority Avenger 3WCreature — Bird Wizard Flying Players can't cast instant spells unless a spell or ability is on the stack. 3/4
Bold Impaler RCreature — Vampire Knight {2}{R}: Bold Impaler gets +2/+0 until end of turn. 1/2
Thunderfoot Baloth 4GGCreature — Beast Trample Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample. 5/5
Blood Frenzy 1RInstant Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Daybreak Coronet WWEnchantment — Aura Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Assemble the Players 1WEnchantment You may look at the top card of your library any time. Once each turn, you may cast a creature spell with power 2 or less from the top of your library.
Shrapnel Blast 1RInstant As an additional cost to cast this spell, sacrifice an artifact. Shrapnel Blast deals 5 damage to any target.
Unnerving Assault 2U/RInstant Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast this spell, and creatures you control get +1/+0 until end of turn if {R} was spent to cast this spell. (Do both if {U}{R} was spent.)
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