Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Superior Numbers

GG · Sorcery

Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.

Similar cards

Color identity:
NameManaTypeText
Black Hole 3BSorcery Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn.
Elvish Branchbender 2GCreature — Elf Druid {T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control. 2/2
Orcish Catapult XRRInstant Randomly distribute X -0/-1 counters among a random number of random target creatures.
Glen Elendra Plane — Lorwyn At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls. Whenever chaos ensues, gain control of target creature you own.
Flametongue Kavu 3RCreature — Kavu When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. 4/2
Light 'Em Up 1RSorcery Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) Light 'Em Up deals 2 damage to target creature or planeswalker.
Vampire Slayer 1WCreature — Human Soldier Whenever Vampire Slayer deals damage to a Vampire, destroy that creature. 2/2
Iroas's Blessing 3REnchantment — Aura Enchant creature you control When Iroas's Blessing enters the battlefield, it deals 4 damage to target creature or planeswalker an opponent controls. Enchanted creature gets +1/+1.
Skysovereign, Consul Flagship 5Legendary Artifact — Vehicle Flying Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/5
Marshal's Anthem 2WWEnchantment Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.
Page 155