M:tG card similarity search
GG · Sorcery
Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.
Name | Mana | Type | Text |
---|---|---|---|
Risk Factor | 2R | Instant | Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Corrosive Gale | XG/P | Sorcery | ({G/P} can be paid with either {G} or 2 life.) Corrosive Gale deals X damage to each creature with flying. |
Heaven | XG | Instant | Heaven deals X damage to each creature with flying. |
Windstorm | XG | Instant | Windstorm deals X damage to each creature with flying. |
Soul Shred | 3BB | Sorcery | Soul Shred deals 3 damage to target nonblack creature. You gain 3 life. |
Eerie Interlude | 2W | Instant | Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. |
Ashes to Ashes | 1BB | Sorcery | Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you. |
Solitary Sanctuary | 2W | Enchantment | When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control. |
Team Spirit | 2G | Instant | Creatures target player's team controls get +1/+1 until end of turn. |
Renewing Dawn | 1W | Sorcery | You gain 2 life for each Mountain target opponent controls. |