Card Codex

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17 May 2024: Card library updated.

Supernatural Rescue

3W · Enchantment — Aura

This spell has flash as long as you control a Spirit. When you cast this spell, tap up to two target creatures you don't control. Enchant creature you control Enchanted creature gets +1/+2.

Similar cards

Color identity:
NameManaTypeText
Tuinvale Guide 3WCreature — Faerie Scout Flying Celebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn. 2/3
Demonic Vigor BEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, return that card to its owner's hand.
Squee's Embrace RWEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, return that card to its owner's hand.
Ghost Warden 1WCreature — Spirit {T}: Target creature gets +1/+1 until end of turn. 1/1
Skyrider Trainee 4WCreature — Human Soldier Skyrider Trainee has flying as long as it's enchanted. 3/3
Sedge Troll 2RCreature — Troll Sedge Troll gets +1/+1 as long as you control a Swamp. {B}: Regenerate Sedge Troll. 2/2
Predatory Hunger GEnchantment — Aura Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
Crimson Muckwader 1RCreature — Lizard Crimson Muckwader gets +1/+1 as long as you control a Swamp. {2}{B}: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 2/1
Dawnhart Geist 1WCreature — Spirit Warlock Whenever you cast an enchantment spell, you gain 2 life. 1/3
Nebelgast Beguiler 4WCreature — Spirit {W}, {T}: Tap target creature. 2/5
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