Card Codex

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17 May 2024: Card library updated.

Supernatural Rescue

3W · Enchantment — Aura

This spell has flash as long as you control a Spirit. When you cast this spell, tap up to two target creatures you don't control. Enchant creature you control Enchanted creature gets +1/+2.

Similar cards

Color identity:
NameManaTypeText
Naya Battlemage 2GCreature — Human Shaman {R}, {T}: Target creature gets +2/+0 until end of turn. {W}, {T}: Tap target creature. 2/2
Unnerving Assault 2U/RInstant Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast this spell, and creatures you control get +1/+0 until end of turn if {R} was spent to cast this spell. (Do both if {U}{R} was spent.)
Blackbloom Rogue 2BCreature — Human Rogue Menace (This creature can't be blocked except by two or more creatures.) Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard. 2/3
Pristine Angel 4WWCreature — Angel Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel. 4/4
Clinging Darkness 1BEnchantment — Aura Enchant creature Enchanted creature gets -4/-1.
Dead Weight BEnchantment — Aura Enchant creature Enchanted creature gets -2/-2.
Debilitating Injury 1BEnchantment — Aura Enchant creature Enchanted creature gets -2/-2.
Enfeeblement BBEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2.
Mire's Grasp 1BEnchantment — Aura Enchant creature Enchanted creature gets -3/-3.
Pin to the Earth 1UEnchantment — Aura Enchant creature Enchanted creature gets -6/-0.
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