Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Supply-Line Cranes

3WW · Creature — Bird

Flying When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature. 2/4

Similar cards

Color identity:
NameManaTypeText
Animar, Soul of Elements GURLegendary Creature — Elemental Protection from white and from black Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar. 1/1
Wave Goodbye 2UUSorcery Return each creature without a +1/+1 counter on it to its owner's hand.
Elenda's Hierophant 2WCreature — Vampire Cleric Flying Whenever you gain life, put a +1/+1 counter on Elenda's Hierophant. When Elenda's Hierophant dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power. 1/1
Ajani, the Greathearted 2GWLegendary Planeswalker — Ajani Creatures you control have vigilance. [+1]: You gain 3 life. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. Loyalty 5
Tenth District Guard 1WCreature — Human Soldier When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2
Neutralize 1UUInstant Counter target spell. Cycling {2} ({2}, Discard this card: Draw a card.)
Elspeth Conquers Death 3WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target permanent an opponent controls with mana value 3 or greater. II — Noncreature spells your opponents cast cost {2} more to cast until your next turn. III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
Invading Manticore 5RCreature — Zombie Manticore When Invading Manticore enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 4/5
Deadly Complication 1BRSorcery Choose one or both — • Destroy target creature. • Put a +1/+1 counter on target suspected creature you control. You may have it become no longer suspected.
Spell Suck 2UUInstant Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Page 202