M:tG card similarity search
6U · Creature — Elemental
Flying Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) 10/10
Name | Mana | Type | Text |
---|---|---|---|
Talas Explorer | 1U | Creature — Human Pirate Scout | Flying When Talas Explorer enters the battlefield, look at target opponent's hand. 1/1 |
Earth | XRR | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying. |
Priest of Possibility | 1W | Creature — Kor Cleric | When Priest of Possibility enters the battlefield, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle. 2/2 |
Jenara, Asura of War | GWU | Legendary Creature — Angel | Flying {1}{W}: Put a +1/+1 counter on Jenara, Asura of War. 3/3 |
Gold-Forged Thopteryx | WU | Artifact Creature — Dinosaur Thopter | Flying, lifelink Each legendary permanent you control has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 1/3 |
Rage Nimbus | 2R | Creature — Elemental | Defender, flying {1}{R}: Target creature attacks this turn if able. 5/3 |
Glen Elendra Archmage | 3U | Creature — Faerie Wizard | Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2 |
Arashin Sovereign | 5GW | Creature — Dragon | Flying When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library. 6/6 |
Subterranean Spirit | 3RR | Creature — Elemental Spirit | Protection from red {T}: Subterranean Spirit deals 1 damage to each creature without flying. 3/3 |
Requiem Angel | 5W | Creature — Angel | Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying. 5/5 |