Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Suq'Ata Assassin

1BB · Creature — Human Assassin

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) 1/1

Similar cards

Color identity:
NameManaTypeText
Berserkers of Blood Ridge 4RCreature — Human Berserker Berserkers of Blood Ridge attacks each combat if able. 4/4
Tajic, Blade of the Legion 2RWLegendary Creature — Human Soldier Indestructible Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn. 2/2
Wyleth, Soul of Steel 1RWLegendary Creature — Human Warrior Trample Whenever Wyleth, Soul of Steel attacks, draw a card for each Aura and Equipment attached to it. 2/2
Giant Badger 1GGCreature — Badger Whenever Giant Badger blocks, it gets +2/+2 until end of turn. 2/2
Evil Eye of Urborg 4BCreature — Eye Non-Eye creatures you control can't attack. Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature. 6/3
Wingshield Agent 2UCreature — Human Soldier Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn. 2/3
Tenth District Veteran 2WCreature — Human Soldier Vigilance Whenever Tenth District Veteran attacks, untap another target creature you control. 2/3
Binding Geist 2UCreature — Spirit Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/1
Hanweir Garrison 2RCreature — Human Soldier Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking. (Melds with Hanweir Battlements.) 2/3
Rakshasa Debaser 4BBCreature — Demon Whenever Rakshasa Debaser attacks, put target creature card from defending player's graveyard onto the battlefield under your control. Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 6/6
Page 30