Card Codex

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17 May 2024: Card library updated.

Suq'Ata Lancer

2R · Creature — Human Knight

Haste Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2

Similar cards

Color identity:
NameManaTypeText
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Vengevine 2GGCreature — Elemental Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. 4/3
Imperial Lancer WCreature — Human Knight Imperial Lancer has double strike as long as you control a Dinosaur. 1/1
Irreverent Revelers 2RCreature — Satyr When Irreverent Revelers enters the battlefield, choose one — • Destroy target artifact. • Irreverent Revelers gains haste until end of turn. 2/2
Disturbed Slumber 1GInstant Until end of turn, target land you control becomes a 4/4 Dinosaur creature with reach and haste. It's still a land. It must be blocked this turn if able.
Phoenix of Ash 1RRCreature — Phoenix Flying, haste {2}{R}: Phoenix of Ash gets +2/+0 until end of turn. Escape—{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Phoenix of Ash escapes with a +1/+1 counter on it. 2/2
Swordsworn Cavalier 1WCreature — Human Knight Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn. 3/1
Telepathic Spies 2UCreature — Human Wizard When Telepathic Spies enters the battlefield, look at target opponent's hand. 2/2
Sacred Knight 3WCreature — Human Knight Sacred Knight can't be blocked by black and/or red creatures. 3/2
Thelonite Druid 2GCreature — Human Cleric Druid {1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. 1/1
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