M:tG card similarity search
2R · Creature — Human Knight
Haste Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Fleetfoot Dancer | 1RGW | Creature — Elf Druid | Trample, lifelink, haste 4/4 |
Daring Sleuth | 1U | Creature — Human Rogue | When you sacrifice a Clue, transform Daring Sleuth. 2/1 |
Captivating Crew | 3R | Creature — Human Pirate | {3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. 4/3 |
Alaborn Musketeer | 1W | Creature — Human Soldier | Reach (This creature can block creatures with flying.) 2/1 |
Roc Hunter | 1R | Creature — Human Soldier | Reach 3/1 |
Storm Fleet Sprinter | 1UR | Creature — Human Pirate | Haste Storm Fleet Sprinter can't be blocked. 2/2 |
Yavimaya Ants | 2GG | Creature — Insect | Trample, haste Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 5/1 |
Run for Your Life | UR | Instant | One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste. Escape—{2}{U}{R}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
Hand of Cruelty | BB | Creature — Human Samurai | Protection from white Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 2/2 |
Crimson Wisps | R | Instant | Target creature becomes red and gains haste until end of turn. Draw a card. |