Card Codex

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17 May 2024: Card library updated.

Surge of Salvation

W · Instant

You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.

Similar cards

Color identity:
NameManaTypeText
Thopter Architect 3WCreature — Human Artificer Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn. 2/3
Metropolis Reformer 2WCreature — Angel Cleric Flying, vigilance You have hexproof. Whenever Metropolis Reformer is dealt damage, you gain that much life. 2/3
Death Match 3BEnchantment Whenever a creature enters the battlefield, that creature's controller may have target creature of their choice get -3/-3 until end of turn.
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Mass Mutiny 3RRSorcery For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Skyshroud Blessing 1GInstant All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card.
Mana Flair 1RInstant Add {R} for each nonland permanent with art by the artist of your choice.
Bottle-Cap Blast 4RInstant Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Fog Bank 1UCreature — Wall Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank. 0/2
Glintwing Invoker 4UCreature — Human Wizard Mutant {7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. 3/3
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