M:tG card similarity search
W · Instant
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Name | Mana | Type | Text |
---|---|---|---|
Soulblade Corrupter | 4B | Creature — Human Warrior | Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) Deathtouch Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn. 3/3 |
Goblin Fireleaper | 1R | Creature — Goblin Warrior | {1}{R}: Goblin Fireleaper gets +1/+0 until end of turn. When Goblin Fireleaper dies, it deals damage equal to its power to target creature an opponent controls. 1/1 |
Stet, Draconic Proofreader | 4RR | Legendary Creature — Dragon Bureaucrat | Flying Whenever Stet, Draconic Proofreader attacks, you may exile a card from your graveyard. When you do, Stet, Draconic Proofreader deals 4 damage to any target whose name begins with the same letter as the exiled card. {W}: Delete the first letter of target permanent or player's name until end of turn. 4/4 |
Merrow Reejerey | 2U | Creature — Merfolk Soldier | Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent. 2/2 |
Aminatou, the Fateshifter | WUB | Legendary Planeswalker — Aminatou | [+1]: Draw a card, then put a card from your hand on top of your library. [−1]: Exile another target permanent you own, then return it to the battlefield under your control. [−6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander. Loyalty 3 |
Hunter's Prowess | 4G | Sorcery | Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." |
Windreaver | 3WU | Creature — Elemental | Flying {W}: Windreaver gains vigilance until end of turn. {W}: Windreaver gets +0/+1 until end of turn. {U}: Switch Windreaver's power and toughness until end of turn. {U}: Return Windreaver to its owner's hand. 1/3 |
Mauhúr, Uruk-hai Captain | BR | Legendary Creature — Orc Soldier | Menace If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead. 2/2 |
Blood Cultist | 1BR | Creature — Human Wizard | {T}: Blood Cultist deals 1 damage to target creature. Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist. 1/1 |
Perimeter Enforcer | 1W | Creature — Human Detective | Flying, lifelink Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. 1/1 |