Card Codex

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17 May 2024: Card library updated.

Surgeon General Commander

3G · Legendary Creature — Wombat Bat Chameleon

Whenever you augment, enchant, or mutate a creature you control, draw a card. {T}: Add {W}, {U}, {B}, {R}, or {G}. 3/3

Similar cards

Color identity:
NameManaTypeText
Zameck Guildmage GUCreature — Elf Wizard {G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. 2/2
Kami of Terrible Secrets 3BCreature — Spirit When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life. 3/4
Sea Scryer 1UCreature — Merfolk Wizard {T}: Add {C}. {1}, {T}: Add {U}. 1/1
Psychic Corrosion 2UEnchantment Whenever you draw a card, each opponent mills two cards.
Leaf-Crowned Visionary GGCreature — Elf Druid Other Elves you control get +1/+1. Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card. 1/1
Maze Abomination 5BCreature — Elemental Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch. 4/5
Curious Altisaur 3GCreature — Dinosaur Vigilance, reach Whenever a Dinosaur you control deals combat damage to a player, draw a card. 2/5
Diviner's Wand 3Tribal Artifact — Wizard Equipment Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip {3}
Well of Knowledge 3Artifact {2}: Draw a card. Any player may activate this ability but only during their draw step.
Farsight Adept 2WCreature — Kor Wizard When Farsight Adept enters the battlefield, you and target opponent each draw a card. 3/3
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