Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Surprise Deployment

3W · Instant

Cast this spell only during combat. You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)

Similar cards

Color identity:
NameManaTypeText
Thought Gorger 2BBCreature — Horror Trample When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand. When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it. 2/2
Nissa Revane 2GGLegendary Planeswalker — Nissa [+1]: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle. [+1]: You gain 2 life for each Elf you control. [−7]: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle. Loyalty 2
Dogged Pursuit 3BEnchantment At the beginning of your end step, each opponent loses 1 life and you gain 1 life.
Stoic Farmer 3WCreature — Dwarf Peasant When Stoic Farmer enters the battlefield, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle. Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/3
March of Otherworldly Light XWInstant As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way. Exile target artifact, creature, or enchantment with mana value X or less.
Dross Harvester 1BBCreature — Horror Protection from white At the beginning of your end step, you lose 4 life. Whenever a creature dies, you gain 2 life. 4/4
Colossal Chorus 6GGSorcery — Chorus Starting intensity 2 Conjure X cards named Colossal Dreadmaw onto the battlefield, where X is this spell's intensity. All Chorus cards you own intensify by 1.
Soramaro, First to Dream 4UULegendary Creature — Spirit Flying Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand. {4}, Return a land you control to its owner's hand: Draw a card. */*
Satyr Wayfinder 1GCreature — Satyr When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. 1/1
Moggcatcher 2RRCreature — Human Mercenary {3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle. 2/2
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