Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Surrak Dragonclaw

2GUR · Legendary Creature — Human Warrior

Flash This spell can't be countered. Creature spells you control can't be countered. Other creatures you control have trample. 6/6

Similar cards

Color identity:
NameManaTypeText
Delay 1UInstant Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Dismal Failure 2UUInstant Counter target spell. Its controller discards a card.
Goblin Raider 1RCreature — Goblin Warrior Goblin Raider can't block. 2/2
Imoen, Chaotic Trickster 1URLegendary Creature — Human Rogue Wizard Imoen, Chaotic Trickster can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, Imoen deals 2 damage to each opponent. 3/2
Ancient Silverback 4GGCreature — Ape {G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 6/5
Gorilla Chieftain 2GGCreature — Ape {1}{G}: Regenerate Gorilla Chieftain. 3/3
Serra Bestiary WWEnchantment — Aura Enchant creature At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}. Enchanted creature can't attack or block, and its activated abilities with {T} in their costs can't be activated.
Magistrate's Veto 2REnchantment White creatures and blue creatures can't block.
Drudge Spell BBEnchantment {B}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{B}: Regenerate this creature." When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
Lair of the Hydra Land If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Page 96