Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Surrakar Marauder

1B · Creature — Surrakar

Landfall — Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 2/1

Similar cards

Color identity:
NameManaTypeText
Brimstone Trebuchet 2RArtifact Creature — Wall Defender, reach {T}: Brimstone Trebuchet deals 1 damage to each opponent. Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet. 1/3
Canoptek Spyder 5Artifact Creature — Spider Flying Fabricator Claw Array — Whenever another nontoken artifact creature or Vehicle enters the battlefield under your control, draw a card. 4/4
Pixie Illusionist UCreature — Faerie Wizard Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Flying If Pixie Illusionist was kicked, it enters the battlefield with two +1/+1 counters on it. {T}: Target land you control becomes the basic land type of your choice until end of turn. 1/1
Killer Whale 3UUCreature — Whale {U}: Killer Whale gains flying until end of turn. 3/5
Gust-Skimmer 2Artifact Creature — Insect {U}: Gust-Skimmer gains flying until end of turn. 2/1
Time Stop 4UUInstant End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Mina and Denn, Wildborn 2RGLegendary Creature — Elf Ally You may play an additional land on each of your turns. {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn. 4/4
Roofstalker Wight 1BCreature — Zombie {1}{U}: Roofstalker Wight gains flying until end of turn. 2/1
Flowstone Thopter 7Artifact Creature — Thopter {1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn. 4/4
Crackling Emergence 1REnchantment — Aura Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
Page 44