M:tG card similarity search
4R · Sorcery
Destroy target land. Create a 1/1 red Goblin creature token.
Name | Mana | Type | Text |
---|---|---|---|
Call of the Herd | 2G | Sorcery | Create a 3/3 green Elephant creature token. Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Elephant Ambush | 2GG | Instant | Create a 3/3 green Elephant creature token. Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Coursers' Accord | 4GW | Sorcery | Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.) |
Inkling Summoning | 1W/BW/B | Sorcery — Lesson | Create a 2/1 white and black Inkling creature token with flying. |
March of Souls | 4W | Sorcery | Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying. |
Flock of Rabid Sheep | XGG | Sorcery | Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep. |
Roar of the Wurm | 6G | Sorcery | Create a 6/6 green Wurm creature token. Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Trumpeting Herd | 2GG | Sorcery | Create a 3/3 green Elephant creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Duh | B | Instant | Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.) |
Fire Snake | 4R | Creature — Snake | When Fire Snake dies, destroy target land. 3/1 |