Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Survival Cache

2W · Sorcery

You gain 2 life. Then if you have more life than an opponent, draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Similar cards

Color identity:
NameManaTypeText
Soul Bleed 2BEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Diamond Mare 2Artifact Creature — Horse As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. 1/3
Thunderscape Apprentice RCreature — Human Wizard {B}, {T}: Target player loses 1 life. {G}, {T}: Target creature gets +1/+1 until end of turn. 1/1
Bloodletter Quill 3Artifact {2}, {T}, Put a blood counter on Bloodletter Quill: Draw a card, then you lose 1 life for each blood counter on Bloodletter Quill. {U}{B}: Remove a blood counter from Bloodletter Quill.
Prism Ring 1Artifact As Prism Ring enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.
Soaring Show-Off 2UCreature — Bird Warrior Flying When Soaring Show-Off enters the battlefield, each player draws a card. 2/2
Boon of the Wish-Giver 4UUSorcery Draw four cards. Cycling {1} ({1}, Discard this card: Draw a card.)
Wretched Anurid 1BCreature — Zombie Frog Beast Whenever another creature enters the battlefield, you lose 1 life. 3/3
A Good Thing 4WBEnchantment Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
Soul Conduit 6Artifact {6}, {T}: Two target players exchange life totals.
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