Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Survive the Night

2W · Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Similar cards

Color identity:
NameManaTypeText
Morale 1WWInstant Attacking creatures get +1/+1 until end of turn.
Trumpet Blast 2RInstant Attacking creatures get +2/+0 until end of turn.
Daru Encampment Land {T}: Add {C}. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn.
The Avenger Hero {3}, {T}: Target creature you control gains deathtouch until end of turn.
Flowstone Strike 1RInstant Target creature gets +1/-1 and gains haste until end of turn.
Tandem Tactics 1WInstant Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Free from Flesh RInstant Target creature gets +2/+2 until end of turn. Put two oil counters on it.
Goatnap 2RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
Shell Skulkin 4Artifact Creature — Scarecrow {3}: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.) 3/2
Bearded Axe 2RArtifact — Equipment Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. Equip {2}
Page 49