M:tG card similarity search
2 · Artifact Creature — Wall
Defender {3}, {T}: Target creature can't be blocked this turn. 0/4
Name | Mana | Type | Text |
---|---|---|---|
Seismic Elemental | 3RR | Creature — Elemental | When Seismic Elemental enters the battlefield, creatures without flying can't block this turn. 4/4 |
Yellow Scarves Troops | 1R | Creature — Human Soldier | Yellow Scarves Troops can't block. 2/2 |
Young Wei Recruits | 1B | Creature — Human Soldier | Young Wei Recruits can't block. 2/2 |
Run for Your Life | UR | Instant | One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste. Escape—{2}{U}{R}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
Detective of the Month | 2U | Creature — Human Detective | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Detectives you control can't be blocked. Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token. 2/3 |
Terror | 1B | Instant | Destroy target nonartifact, nonblack creature. It can't be regenerated. |
Determined | GU | Instant | Other spells you control can't be countered this turn. Draw a card. |
Full Steam Ahead | 3GG | Sorcery | Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature." |
Combust | 1R | Instant | This spell can't be countered. Combust deals 5 damage to target white or blue creature. The damage can't be prevented. |
Challenger Troll | 4G | Creature — Troll | Each creature you control with power 4 or greater can't be blocked by more than one creature. 6/5 |