M:tG card similarity search
1U · Creature — Human Rogue Werewolf
Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/1
Name | Mana | Type | Text |
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Jungle Barrier | 2GU | Creature — Plant Wall | Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card. 2/6 |
Wall of Blossoms | 1G | Creature — Plant Wall | Defender When Wall of Blossoms enters the battlefield, draw a card. 0/4 |
Notion Rain | 1UB | Sorcery | Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Storm Fleet Spy | 2U | Creature — Human Pirate | Raid — When Storm Fleet Spy enters the battlefield, if you attacked this turn, draw a card. 2/2 |
Jukai Trainee | 1G | Creature — Human Samurai | Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn. 2/2 |
Grand Melee | 3R | Enchantment | All creatures attack each combat if able. All creatures block each combat if able. |
Warrior Angel | 4WW | Creature — Angel Warrior | Flying Whenever Warrior Angel deals damage, you gain that much life. 3/4 |
Ostracize | B | Sorcery | Target opponent reveals their hand. You choose a creature card from it. That player discards that card. |
Enemy of Enlightenment | 5B | Enchantment Creature — Demon | Flying Enemy of Enlightenment gets -1/-1 for each card in your opponents' hands. At the beginning of your upkeep, each player discards a card. 5/5 |
Structural Collapse | 5R | Sorcery | Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player. |