Card Codex

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17 May 2024: Card library updated.

Sustainer of the Realm

2WW · Creature — Angel

Flying Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Ambush Paratrooper 1WCreature — Human Soldier Flash Flying {5}: Creatures you control get +1/+1 until end of turn. 1/2
Nantuko Disciple 3GCreature — Insect Druid {G}, {T}: Target creature gets +2/+2 until end of turn. 2/2
Thriss, Nantuko Primus 5GGLegendary Creature — Insect Druid {G}, {T}: Target creature gets +5/+5 until end of turn. 5/5
Guul Draz Overseer 4BBCreature — Vampire Flying Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. 3/4
Burlfist Oak 2GGCreature — Treefolk Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn. 2/3
Rhystic Shield 1WInstant Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}.
For the Family GInstant Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
Crenellated Wall 4Artifact Creature — Wall Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn. 0/4
Regal Leosaur RWCreature — Dinosaur Cat Mutate {1}{R/W}{R/W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, other creatures you control get +2/+1 until end of turn. 2/2
Ursapine 3GGCreature — Beast {G}: Target creature gets +1/+1 until end of turn. 3/3
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