Card Codex

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17 May 2024: Card library updated.

Suture Priest

1W · Creature — Phyrexian Cleric

Whenever another creature enters the battlefield under your control, you may gain 1 life. Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. 1/1

Similar cards

Color identity:
NameManaTypeText
Opal Lake Gatekeepers 3UCreature — Vedalken Soldier When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card. 2/4
Infernal Sovereign 4BBCreature — Demon Flying, trample Skip your draw step. Whenever you play a land or cast a spell, you draw a card and you lose 1 life. 6/6
Strangling Grasp Enchantment — Aura Enchant creature or planeswalker an opponent controls At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent, then that player loses 1 life.
Pooling Venom 1BEnchantment — Aura Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land.
Spelunking 2GEnchantment When Spelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter the battlefield untapped.
Godtracker of Jund 1RGCreature — Elf Shaman Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund. 2/2
Murasa Ranger 3GCreature — Human Warrior Ranger Landfall — Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. 3/3
Frontier Siege 3GEnchantment As Frontier Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add {G}{G}. • Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
Hall of the Bandit Lord Legendary Land Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.
Singer of Swift Rivers 1GUCreature — Merfolk Shaman Flash When Singer of Swift Rivers enters the battlefield, put a shield counter on another target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) You may cast Merfolk spells as though they had flash. 3/2
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