M:tG card similarity search
1W · Creature — Phyrexian Cleric
Whenever another creature enters the battlefield under your control, you may gain 1 life. Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Tandem Tactics | 1W | Instant | Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. |
Nature's Claim | G | Instant | Destroy target artifact or enchantment. Its controller gains 4 life. |
Securitron Squadron | 1W | Artifact Creature — Robot | Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Vigilance Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it. 2/2 |
Gates of Istfell | Land | Gates of Istfell enters the battlefield tapped. {T}: Add {W}. {2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards. | |
Nightmare's Thirst | B | Instant | You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. |
Cloak and Dagger | 2 | Tribal Artifact — Rogue Equipment | Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. Equip {3} |
Morinfen | 3BB | Legendary Creature — Phyrexian Horror | Flying Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 5/4 |
Vicious Rumors | B | Sorcery | Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life. |
Netherborn Altar | 1B | Artifact | {T}, Put a soul counter on Netherborn Altar: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on Netherborn Altar. |
Take Heart | W | Instant | Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control. |