M:tG card similarity search
1W · Creature — Spirit
Flying {W/B}{W/B}{W/B}: Regenerate target creature. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Friendly Rivalry | RG | Instant | Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control. |
Consign to the Pit | 5B | Sorcery | Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller. |
Hunting Drake | 4U | Creature — Drake | Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. 2/2 |
Arcbound Whelp | 3R | Artifact Creature — Dragon | Flying {R}: Arcbound Whelp gets +1/+0 until end of turn. Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
Voracious Fell Beast | 4BB | Creature — Drake Beast | Flying When Voracious Fell Beast enters the battlefield, each opponent sacrifices a creature. Create a Food token for each creature sacrificed this way. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 4/4 |
Avatar of Discord | B/RB/RB/R | Creature — Avatar | ({B/R} can be paid with either {B} or {R}.) Flying When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards. 5/3 |
Horobi's Whisper | 1BB | Instant — Arcane | If you control a Swamp, destroy target nonblack creature. Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Adamant Will | 1W | Instant | Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
Destined | 1B | Instant | Target creature gets +1/+0 and gains indestructible until end of turn. |
Mortal's Resolve | 1G | Instant | Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |