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17 May 2024: Card library updated.

Svyelunite Priest

1U · Creature — Merfolk Cleric

{U}{U}, {T}: Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.) 1/1

Similar cards

Color identity:
NameManaTypeText
Martial Law 2WWEnchantment At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Ajani's Mantra 1WEnchantment At the beginning of your upkeep, you may gain 1 life.
Stasis Cocoon 1WEnchantment — Aura Enchant artifact Enchanted artifact can't attack or block, and its activated abilities can't be activated.
Chamber of Manipulation 2UUEnchantment — Aura Enchant land Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn."
King Harald's Revenge 2GSorcery Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.
Veil of Secrecy 1UInstant — Arcane Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Robaran Mercenaries 3WCreature — Human Mercenary Vigilance Robaran Mercenaries has all activated abilities of all legendary creatures you control. 3/4
Halana and Alena, Partners 2RGLegendary Creature — Human Ranger First strike, reach At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. 2/3
Portal of Sanctuary 2UArtifact {1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate only during your turn.
Katabatic Winds 2GEnchantment Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Creatures with flying can't attack or block, and their activated abilities with {T} in their costs can't be activated.
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